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hotwheel.txt
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1992-03-02
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Hot Wheels
Game Documentation
by John Gymer
Kingfisher Software
All Rights Reserved
written for Atari ST User
June 1991
Hot Wheels is a fast action car
racing game in which you take the wheel
of a spanking new Ferrari 348. One
player can practice a track on their
own or race against two
computer-controlled drones.
Alternatively, two players can compete
at the same time using a split-screen
display (a la Super Cars 2). In two
player mode one drone can be added to
the race.
To play Hot Wheels, double-click
with the left mouse button on the
program named "HOTWHEEL.PRG" and wait
for it to load.
Hot Wheels will run on any ST but
if you have 1 meg memory or more, there
will be MUCH less disk accessing.
THE MAIN MENU
There are 4 icons on the Main
Menu. From left to right:
1: Play Game - this loads in the
current track from disk (floppy / hard
/ ram disks all work) and begins a
game. The default game is a one player
game with 2 drones which takes place on
Track 0.
2: Track selector - this option allows
you to choose a new track to play on.
To change the value, move to that icon
(the border of the box will flash),
hold down the joystick button and pull
up or down.
3: Preferences - this icon takes you to
the Preference screen where you can set
up various race parameters.
4: Quit - Exits the game... NOTE: on
some versions of TOS it is best to
reboot completely rather than using the
Quit option!
PLAYING THE GAME
Once you have clicked on Play Game
from the Main Menu the selected track
will load. The track will appear with
the race starter lights in the middle
at the top of the screen. When the
light turns green... you're off!
To Turn move the joystick Left or
Right. The Fire Button is for
accelerating. To brake simply let go of
the Fire Button.
Beware of bumping into other cars
as this will slow you down A LOT!
Bumping into the grass will have a
similar effect. Avoid oil slicks if
they appear on the track or else you'll
spin out of control!
When you finally complete a race
(all cars must complete a fixed number
of laps which defaults at 5 laps) the
order of cars across the line will be
shown on a separate screen.
To Pause the game press any key.
Any other key OR the fire button will
unpause it.
To Abort a game press Escape OR
Q.
THE PREFERENCE MENU
There are 16 options on the
Preference Menu. From left to right and
top to bottom...
NOTE: CHANGING A VALUE - any option
which contains a number can be changed
by selecting that option (border of
option will flash), holding down the
Fire Button and moving the joystick up
or down.
1: Car number - this can take the
values 1, 2 or 3 which select the car
you wish to set up. The individual
settings for the car selected will
appear in the next 4 options once you
release the Fire Button. Car 1 is for
Player 1, Car 2 is for Player 2/Drone
1, Car 3 is for Drone 2.
2: Acceleration - the higher the value
here the better the acceleration of
that car. Values range from 1 to 40 but
between 10 and 20 is recommended.
3: Brakes - the higher the value the
better the brakes of that car. Range is
1 to 40.
4: Top Speed - the higher the value the
faster the top speed. Range is 1 to
40.
5: Traction - the higher the value the
better grip that car has. Making the
traction less makes the game more fun
to play?!!!
6: 1 Player Mode - Joystick 1 will
control car 1 and any other cars will
be computer controlled drones.
7: 2 Player Mode - when a game is
started the track screen will be split
into 2 with Car 1 (Joystick 1) on the
left and Car 2 (Joystick 2) on the
right.
8: Engine noise - selects whether the
engine can be heard or not (for if it
becomes a bit of a
dank-horse-windy-crank-earache!).
9: Sound effects - turn the screeches
and the bump sound effects on or off.
10: Car collision detection - fed up
with being bashed around by the other
cars? No need to worry if you turn this
option off... boring!
11: Edge Detection - detects whether
the car bumps when it hits any green
areas. If you turn this off you can go
anywhere on the screen! However, you'll
still have to follow the track route or
you wont complete any laps!
12: Oil slicks - some tracks may have
oil slicks dotted about. If you turn
this option off the oil slicks will not
appear... boring again!
13: Drones - selects whether or not
there are any computer-controlled cars
racing against you. When this is
switched on the number of cars in a
race is always made up to 3 ie. in 1
Player mode there are 2 drones, in 2
Player mode there is only 1 drone.
14: Player 1 Car Colour - select the
paint job on Player 1's Car.
15: Player 2 Car Colour - select the
paint job on Player 2's Car. (Drones
are always green).
16: Laps - the number of Laps in a
race. Range 1 to 99.
17: Exit - returns to the Main Menu
where you can start your race.
GO FOR IT!
If you get bored with the tracks
supplied you can always create your own
using the Track Editor program
"EDITOR.PRG". Documentation for that
program is in a separate file.
Nothing more to say about the game
itself... have fun!